Inflatable Project - Introduction to Interior Design


Student engagement is critical in the first year. Large projects that require students to work collaboratively help support design community that enables student success in more challenging courses. 

The approach to the introductory course addresses key skills and knowledge necessary for an interior design education, the HOW, as opposed to a survey approach, covering WHAT. 

INSTALLATION DAY

By experiencing each step of the design process, students receive a richer understanding of the profession and process. Additionally, public installations on campus provide an opportunity for the junior students to interact with the more senior students in the department. The need for collaboration in the design process is fully realized. 

IDEATION

Quick classroom ideation on cocktail napkins encourages sketching as part of the thought process. The media contradicts the idea that everything drawn is precious. 

EQUALIZER

Students enter design programs with various levels of experience but never experience with constructing inflatables. This natural equalization creates a more accessible entry to design school. 



Saved from the Landfill - Furniture Design

Students saved discarded furniture, destined for the landfill, by re-imagining purpose and function. The studio course was possible through collaboration with FMG, the local Haworth Dealer, and Social Design Alliance, a local non-profit working to better the community through design. 

 

The struggle for legitimacy of the profession has not substantially changed in 50 years. Creating a framework for interdisciplinary collaboration helps to advance this cause for emerging designers and builds the confidence needed to collaborate professionally. Beyond these guiding principles, there is no better way to understand, than to do.

 

Students left the course with a greater understanding of material properties, joinery, finish/durability, structural issues, and marketability. Special emphasis placed on life-cycle, environmental concerns, and socio-economic impact. 

TRANSFORMATION

Saved furniture from the local branch of a national re-sale store was purchased by SDA as the re-sale store had a "no donation" policy. Students received support from local artisans who served as advisors and photography students for capturing their final built designs. Utilizing these resources, students learn basic skills in woodworking and metal working, one student even learning basic welding. Transformations were dramatic. 

Students explored designs with drawings and scale models. Special focus on tectonics, detail elements, and construction. Multiple presentations with professional juries helped the students to transform their discarded furniture into useful pieces. For example, tube TV cabinets or microwave carts have become obsolete and require more than a fresh coat of paint. 

PROCESS

FINAL EXHIBIT

The final exhibit was a silent auction, benefiting SDA's effort to divert furniture from the local landfill and to the vulnerable within the community. Students produced boards detailing their design process and work was photographed by students for use in their portfolios. 


Design with Purpose - Human Factors

LITTLE HELPING HANDS - NONPROFIT

  • Application of theory
  • Collaboration
  • Site Analysis
  • Presentation skills
  • Community engagement
  • Awareness, understanding, + ability

Human Factors, a freshman level course in this curriculum, provides opportunity for application of knowledge. Students visit a local non-profit, Little Helping Hands, which organized age appropriate volunteer opportunities for children. Their space, a converted warehouse, pose many challenges. After hearing the challenges of the organization and conducting basic site assessment, students make recommendations linked to data and research, and present to the director. The organization utilizes this information in grant writing for the transition of the space. Students learn critical evidence based theories related to environmental behaviors and the importance of providing evidence in support of design decisions. 



Competitions

RETAIL DESIGN

Incorporating opportunities for competition helps to build confidence in design abilities. This Retail Design elective course responded to the RFP from the Retail Design Institute. Students saw, first hand, how their work compared to other students' work around the country, worked with hard deadlines, and a detailed RFP. Guest speakers from Fashion Design and Merchandising provided valuable information regarding visual merchandising, theories regarding human behavior in retail/public space, and standards in the profession. A guest speaker from Audio Design provided information regarding acoustic standards and mitigation in public spaces. 

PROFESSIONAL COMPETITION

Students were presented an opportunity to compete against professionals for the design of a temporary exhibition at SXSW for Interscope Records. Students, organized in groups, presented concepts to record executives. Winning concepts were then applied to all programmatic requirements and presented for final approval. The students' design was selected as the winning entry! 

 

Creating a professional quality design and presentation with students in a volunteer setting poses many challenges but the students were grateful for the opportunity. Perhaps the best lesson the students gained was the insight into the real challenges designers face. Students worked alongside me at all hours of the day and night in the computer lab to finish this project. They dealt with the realities of an ever-changing program, site issues, material lead times/availability, and timeline constraints. In the end, Interscope Records had issues with the site owner and pulled out of SXSW altogether, giving the students first hand experience with a failed project. 

 

Even with the challenges and disappointment in the 11th hour, students tackled the project from start to finish and gained incredible experience. Each student received a letter of recommendation from the record company and the student club was presented a $5,000 grant for their participation. 


Make Middle School Better - Institutional Design Studio

RE-IMAGINING MIDDLE SCHOOL

Students explore concepts related to privacy, self-actualization, and ideal learning environments, utilizing evidence to justify design decisions. Each student selects their own unique demographic for a charter school. The above example explores LGBTQ and gender fluid youth in middle school. Deliverables emphasized: presentation quality materials. 


Work/Live Space - Residential Design Studio

MULTIPLE + COMPLEX PROGRAM REQUIREMENTS

This senior level residential studio addresses an historic property, split program, advanced materiality and detailing, and detailed construction documents. Students investigate characteristics that sell residential designs and incorporate those methods in professional quality presentations. Application of codes in the historic property creates unique challenges. Deliverables emphasized: construction documents. 

QUICK + PRESENTATION READY

In preparation for entering the field, students develop InDesign templates for standard deliverables such as FF+E. Drafts are eliminated for a more efficient work flow. Students present to their "client" and revise based upon their feedback. 


History in my City - Design History

WHY DOES HISTORY MATTER?

  • Learning outside the classroom
  • History beyond papers and tests
  • Analysis of style/period
  • Peer review of work
  • Awareness + understanding
  • Engagement

College students do not love history classes. The problem addressed with this assignment is the relationship between design history and current day design problems. For each period/style studied, students capture a photograph or sketch of a building in their city that relates in some way to the topic covered for the week and defend with a short justification. These are compiled in a booklet at the end of the course for future reference. Students discover that even the oldest architectural styles and elements inform their cities. The word "my" is intentionally used to relate what may feel very distant to the student's life to their present and future. 



Teaching + Technology

MATERIALS + SPECIFICATIONS

Students add weekly content to a website for new and innovative material research pertaining to the weekly lesson. Learning the skills to upload and edit a basic website helps to prepare students for later portfolio courses. Students strive to submit new and interesting materials in an unofficial competition with one another. The database lives online after the course terminates, creating an easily accessible resource for students in the future. 

FURNITURE DESIGN

Students each contributed a portion of a larger presentation on Google Drive to share the research portion of this elective course. By creating a template standardizing layout for the class, submissions are uniform and easily navigated as the students use this tool later in the course for information informing their furniture design final. 


Portfolio

TANGIBLE PACKAGE

Portfolio curriculum is addressed as a process as opposed to an object. The first assignment explores WHY the student designs and ignores WHAT. Students are then taught to curate and present work, as well as develop branding, target their interests, and distinguish themselves. In addition to traditional portfolio, website, resume/cover letters, students develop a tangible package that conceptually represents them as design professionals to be utilized when networking fails. Students mail their Tangible Package to their top choice of firms and are always shocked at the resulting communication from industry professionals they believed beyond their reach. 

PORTFOLIO EXHIBITION

Students were required to exhibit at the college's portfolio show. Each student was provided a table with a black table cloth and, for years, they simply stood behind their table with their portfolio. Students taking the Portfolio course learned how to exhibit and present work. Portfolio Preparation students were required to attend a campus portfolio show and write a critique. This assignment yielded constant improvement, semester after semester. Students took great pride in building their displays and telling attendees about their concepts. After two years, the practice began to influence other departments at the college and students from across campus were putting greater care and craft into their presentation on exhibition day.